DEFAMED DETECTIVE

  • Role: Environment Artist

  • Main Contributions:
    • Modeled and textured complete indoor detective office environment from concept art in Blender and Substance Suite
    • Created all assets from scratch including modular architecture, furniture, decorative props
    • Implemented scene in Unreal Engine with proper lightmap UVs, collision meshes, and LOD optimization for real-time performance
    • Demonstrates technical art pipeline knowledge valuable for collaborating with Art team

  • Tools & Technologies: Blender 3D, ZBrush, Krita, Substance Painter, Substance Designer, Marmoset Toolbag, and Unreal Engine

Realtime Snapshot

Final render of the Defamed Detective 3D environment.

Concept Art - Leo Aveiro

Concept Art for Defamed Detective by Leo Aveiro.

Render Passes

Concept Art for Defamed Detective by Leo Aveiro.