VAPORWAVE SKATEBOARDING
- Role: Core Programmer & Technical Designer
-
Main Contributions:
-
Designed interconnected gameplay systems including season pass
progression, persistent store economy, and character
customization
-
Developed cloud save architecture supporting data
synchronization in both platforms (Google Play Games, Apple
Game Center)
-
Built systems using C++ and Blueprint visual scripting with
emphasis on maintainability and rapid iteration
-
Implemented reactive audio that dynamically responded to
background tracks with support for massive scaling
-
Collaborated with 10+ team members across art, design, and QA
departments
-
Tools & Technologies:
C++, Blueprint Visual Scripting, Unreal Engine, Visual Studio,
Blender 3D, Krita, Substance Painter